For the rest of Corey’s “In Search of a Legacy” series, you can find those here!
Hello everyone, I hope the last few months have been treating everyone well! When we last left off in the article series I was saving to buy the last few cards for my deck before I begin the long push to Dual lands. I am happy to report that I have purchased the final 3 cards left in the deck that are not dual lands.
I have to say the deck really feels powerful now that it is fully built and I am planning my first GP to give it a test run currently. Here is the deck list as it stands now:
Now that the deck is as complete as it can be for about a year, it’s time to get down to some play test reporting! In my last article I started to question the need for the 4 Abrupt Decay and decided to try a few other options in the deck. After many games of playtesting cards like Jace, Vryn’s Prodigy, Gurmag Angler, Gitaxian Probe and a few other odds and ends, I can confidently say that the 4 Abrupt Decay are necessary. There are still many games where an opponent plays a card like Engineered Explosives, Leovold, Emissary of Trest, Pithing Needle or others where I am happy to have a catch all card to help get out from under these cards. Gitaxian Probe is a great card I love having access to it so I can make sure the coast is clear before reanimating a Griselbrand and I want to have it exist in the main deck but I can’t figure out a way to include it without diluting the deck. So for now I will continue to leave the card out. If the format changes or a card comes along that allows the inclusion to make more sense I will reconsider it at that point.
I love this deck, the games I play feel interesting and rewarding for choosing correct lines of play. The “glass cannon” feeling of the deck I used to experience is much less apparent now that the deck is equipped with a playset of Force of Will. I have played a large number of games against Burn, Delver, 4 Color Control and MUD. All of these matchups feel relatively close to 50/50 with the MUD deck really depending on who is on the play or draw. I am curious how my matchup with other staples in the format will work out. I have not been able to play against Lands yet and I am super interested in how this matchup works out. If I am able to get the deck out to a Legacy tournament in the near future I will be able to report on my findings as I am sure I will see Lands there.
In closing, I want to talk a little bit about Hostage Taker. I am new to Legacy and this article was meant to be a story of someone getting into Legacy, building a deck and learning the format. So with my opinion being as inexperienced as it is, I want to say how interested I am in playing this card in my sideboard, or as a 1 of in the main deck. The card is easily cast by the deck and is capable of handling a creature that is pressuring my life total like a Delver of Secrets, I can even cast the card when it is in exile! On top of this, the card can just remove a large threat from the battlefield like an opponent’s own Griselbrand, or a Stoneforge Mystic before it starts threatening to drop equipment on to the battlefield. I am not sure if this card has the power level to earn a place in Legacy, but a 2/3 beater with a relevant ability seems worthy of testing. I will report back in my next installment any findings of interest regarding the Hostage Taker.
Thank you for taking the time to read my journey through Legacy, it is truly an honor to be able to write for LegitMtg.com and to have the support of Desert Keep Games incredible prices and selection allowing me to dive as deep as I can into the format. Until next time, may your opponents Lab Maniac be dead before the library is depleted.
Follow me on twitter @coreyworden, www.twitch.tv/starrbuk, and my MTGO name is Starrbuk
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